The best cricket. Point systems

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Point systems

Points are awarded based on the performances of players in real matches. The principles of accrual are as follows: Batsmen score points for runs, fours and sixes. The more good games there are, the higher the score! Bowlers – points for knocked-out wickets and economical innings. Every game is important in this sport. Fielders – points for catches, knocks, and direct hits. It's a precision sport, and every game adds an adrenaline rush. Captain and Vice-captain – multiplication of points for the performances of selected players. Choose a strategy and enjoy every game! Keep track of the results, improve your team and become the champion of fantasy cricket! Playing cricket is a sport, and sport is life.

Point systems table

Event Points
Featured in the Playing XI 4
Captain Points 2X
Vice-Captain Points 1.5X
Batting Points
Every run scored 1
Every boundary hit 1
Every six hit 2
30 Run Bonus 4
Half Century Bonus 8
Century Bonus 16
Double Century Bonus 32
Dismissal for a duck (except bowlers) -2
Bowling Points
Every wicket taken (excluding run out) 25
For every LBW & Bowled dismissal 8
3-wicket haul bonus 4
4-wicket haul bonus 8
5-wicket haul bonus 16
Maiden over 12
Strike Rate & Economy Rate Points
Strike rate over 170 6
Strike rate between 150.01 to 170 4
Strike rate between 130 to 150 2
Strike rate between 60 to 70 -2
Strike rate between 50 to 59.99 -4
Strike rate less than 50 -6
*Note: Minimum balls faced: 10
*Strike Rate Points not valid for Bowlers
Economy rate less than 5 6
Economy rate between 5 to 5.99 4
Economy rate between 6 to 7 2
Economy rate between 10 to 11 -2
Economy rate between 11.01 to 12 -4
Economy rate above 12 -6